# TransformMeshWithTransform Non-interactive geometric transform of a field. **Detailed Description** This module is used to non-interactively transform the geometry of a field. The transform is passed in to the **Transform Matrix** port as a 4x4 matrix. There is no GUI for this module. The transform is generally computed by a different module, such as [AlignMeshBoundingBoxes](AlignMeshBoundingBoxes.md). For interactive geometry transforms, use the [CreateGeometricTransform](../Math/CreateGeometricTransform.md) module. **Note that for fields containing vectors and tensors, the direction of the data will be altered by the transform.**