TransformMeshWithTransform#

Non-interactive geometric transform of a field.

Detailed Description

This module is used to non-interactively transform the geometry of a field. The transform is passed in to the Transform Matrix port as a 4x4 matrix. There is no GUI for this module. The transform is generally computed by a different module, such as AlignMeshBoundingBoxes. For interactive geometry transforms, use the CreateGeometricTransform module.

Note that for fields containing vectors and tensors, the direction of the data will be altered by the transform.